Jonathan Pearce

Whether you’re working internally or with clients, using words to describe a visual concept can only take you so far. Saying “picture this” without an actual picture may leave members of a team seeing and thinking different things. And when we’re not on the same page, we spend time creating the wrong thing (and then correcting it).

Jonathan Pearce

My colleague Melinda Miller and I had a great time last Thursday taking part in Research Park’s Mobile Development Day panel discussion on Trends & Issues in UX/UI for Mobile. We were in good company with our co-panelists, Ryan Harter (Analog Ocean) and Tim Kuehlhorn (Agrible) providing balanced perspective from the developer mindset. We shared our process on all things mobile UX, including: identifying feature sets for apps, communicating our ideas through basic sketching, involving developers early, usability testing apps, and starting projects by asking a lot of questions.

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